EconomySMP
A ready-made setup for an economy-focused SMP server: spawner economy, auction house, buy orders and PvP; install and open.
The description and what's included, all in one place before you install.
Matches, progression and the lobby live in one plugin; every match a player finishes counts toward coins, level and the battle pass.
Waiting in the cage, modifier voting, a stream of random items and a shrinking border; the last player or team standing wins.
Two loops: how a single match plays out and the progression that brings players back.
From the cage to the win.
A player joins an arena with /pillars, the quick play portal or an NPC.
Waiting in the cage on top of a pillar, they vote on the match modifier.
The cages open and everyone gets a random item every 5 seconds.
They bridge with blocks and push rivals into the void; eliminated players spectate.
In the second half the border closes in and items come faster.
The last player or team standing wins; coins and XP are handed out.
Progression that carries between matches.
The daily reward is claimed with /daily; the streak grows for up to 7 days.
Battle pass levels are reached through win, kill and coin goals.
Unlocked trails, chat colors and glows are picked from /cosmeticmenu.
Saved-up coins buy the next rank from the /rutbe menu.
The weekly leaderboard is followed on the lobby holograms.
The commands players use. Staff commands for arena generation, NPC and hologram placement and the portal editor are in the plugin too.
10 commands shown
| Command | Description | Permission |
|---|---|---|
/pillars [arena] | Opens the main menu; joins directly with an arena name. | no permission needed |
/arena | Opens the arena list. | no permission needed |
/leave | Leaves the match. | no permission needed |
/stats [oyuncu] | Shows statistics; offline players can be looked up too. | no permission needed |
/daily | Claims the daily reward. | no permission needed |
/battlepass | Opens battle pass levels and rewards. | no permission needed |
/cosmeticmenu | Opens the cosmetics menu. | no permission needed |
/chatcolor | Lets you pick a chat color. | no permission needed |
/rutbe | Opens the rank and VIP menu. | no permission needed |
/rutbe satinal <rütbe> | Buys the next rank with coins. | no permission needed |
The arena world and configs are created on first start; the list below is your last check before opening to players.
Config files
Arenas, item pool, menus, lobby, ranks and battle pass live in separate files; text changes need no rebuild.
Player data
Coins, level, stats, daily reward, cosmetics and battle pass; SQLite or MySQL/MariaDB.
Shots from in game and from the panel.
Payment runs through Tebex; the files land in your account right away.
This product needs no license key; download it and install.
Once payment clears, the files are ready in your account.
The most asked questions about licences, delivery and support.
Message us on Discord; we're there when you get stuck during setup, too.
Arena world
Arenas are generated automatically in a separate world and cleaned up after each match.
New releases come at no extra cost.
Payment is handled by Tebex; your card details never reach us.
Stuck somewhere? Message us on Discord.
In Pillars of Fortune players start in cages on top of pillars arranged in a ring. When the cages open everyone gets a random item every few seconds; bridges go up, rivals get pushed into the void, the border closes in and the last one standing wins. The setup brings the game with its custom-built plugin, 12 arenas, lobby, progression and ranks.
Setup consolePillars of Fortune setup
Pillars in a ring layout; pillar heights and decor pillars are generated again for every match.
A modifier is voted in the cage so every match feels different, and random events hit during the match.
Bridge blocks, food, weapons, armor, tools and escape items are drawn from a weighted pool.
Players earn coins and XP every match; levels, the daily reward and the battle pass bring them back.
Ranks bought with coins, VIP tiers, a ready lobby and menus.
Data and arena work run without weighing the server down.
Products from the same category that install well together.
A ready-made setup for an economy-focused SMP server: spawner economy, auction house, buy orders and PvP; install and open.
A key is issued for each product you buy. On first run the plugin binds to your server IP and will not run elsewhere. You can reset the IP from your account up to 3 times a month.
Files and your license key appear in your account the moment Tebex confirms the payment.
No. You pay once; new Minecraft versions and fixes arrive in your account for free.
Digital products cannot be refunded once delivered. Ask your questions on Discord before buying.
Pillars of Fortune is a fast PvP minigame where players start in cages on top of tall pillars and get a random item every few seconds. This setup brings the game with a single custom-built game plugin and a ready lobby: arenas, the item pool, menus, progression, ranks and the scoreboard come configured.
Requires Paper 1.21.11 and Java 25. Extract the files to your server and start it; the arena world and configs are created automatically. You adjust rank prices, VIP tiers and the server name to suit your server, and get support on Discord if you get stuck.